Game updated to 1.2_20240125 version


v1.2 -> v1.3 (2024-01-25)

  • fixed: bug where an item behind a chest would cause both the action of handling the chest (open chest/get item) and also taking the item behind the chest. Now, chest actions take priority.
  • fixed: bug where a consumed potion didn't shown the spell effect on selected character but always on caster.
  • fixed: bug in title where the title won't animate when it had to shown again i.e. through 'Quit to Menu' option.
  • fixed: bug where the 'Wizard's Laboratory' in Plaimere Wilds wouldn't be loaded, after exposing the Wizard in Brentsoll Mine (bad name in data files)
  • fixed: bug where the use of some potions (i.e. potion of cure poison), were causing some error logs, although not crashing the game.
  • fixed: multiple bugs in save system (thanks @chris1873)
  • added: small boost of performance in interior maps
  • added: a number of animated props like static and movable spells, magic fields, teleporters etc., increasing the puzzle and interaction levels. In addition, these props can also trigger their own events i.e. damaging the party.
  • added: a puzzle in 'Cult of Wizards, Hideout' area, using the newly added animated props

Files

thedarknessbelow_prelude_1.2_20240125_linux.tar.gz 17 MB
Jan 25, 2024
thedarknessbelow_prelude_1.2_20240125_win.zip 17 MB
Jan 25, 2024

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